Become a master in martial arts


Fun Games for Children Training in Martial Arts

Keeping children interested in their MartialDanger  Alley
Arts training requires an element of fun and
games. Traditionalists are usually onlyRequirements: 4 people, various Martial Arts
concerned with the discipline and structureFoam Blockers, Body Shields, Target Squares.
of their training, but incorporating funA  diagram  is  available  at
games involving proper techniques will add to
the value of training and keep the kidsDanger Alley is a simple and easy obstacle
interested.course in which the child goes from station
to station. At each station the child must
Here are a few fun games and activities thatperform a "self-defense" or marital arts
utilize Martial Arts skills to keep thetechnique  to  stop  an  "Attack  or Danger".
enthusiasm high and kids interested in their
training.A minimum of four stations with various
situations  is  recommended.
Sensei  Says
Station  One  (The  Escape)
Sensei Says is a take off of the old "Simon
Says Game". In this version the instructorAn instructor or parent will subdue the child
or parent would call out various martial artsby grabbing and holding on to the child's
techniques  for  the  children  to  perform.wrist. The child must then perform an escape
maneuver. Once the child escapes they proceed
One instructor or parent is designated asto  Station  Two.
"Sensei" or Leader. Children are instructed
to follow and perform the commands of theStation  Two  (The  Block)
"Sensei" only if the command is initiated by
the words "Sensei Says". The leader willWhen the child proceeds to station two, they
call out various commands. If the child doesencounter a would be attacker, attempting a
not perform the task when initiated by thepunch or strike. An instructor or parent
words "Sensei Says" they are out of the game.using a padded foam blocker will attempt to
If the leader commands a task without usingstrike the child. The child should attempt
the prompt "Sensei Says" and the childto block the strike using a martial arts
performs the task, then the child is out oftechnique  and then proceed to station three.
the  game. Last  child  remaining  wins.
Station  Three  (The  Punch)
Wild  &  Crazy  Blocker
When the child proceeds to station three,
Requirements: 2  padded  foam  blockers.they encounter another would be attacker.
The child performs a martial arts punch
The instructor or parent will attempt totechnique to stop the attack. An instructor
strike the child with the padded foamor parent would hold a padded target square,
blocker. The attempted strikes should varywhich the child would punch. The child then
from left side to right side, and to variousproceeds  to  station  four.
body points, including Head, Chest, Stomach,
and  Legs.Station  Four  (The  Kick)
The child will use their martial artsWhen the child proceeds to station four, they
blocking  skills  to  "block"  those strikes.encounter another would be attacker. The
child performs a martial arts kick technique
Each time a "strike" connects without theto stop the attack. An instructor or parent
child blocking or shielding they receive awould hold a padded Body Shield, which the
point. Three points or three "strikes" andchild would kick. After completing the four
they  are  out.stations the child has successfully conquered
Danger Alley.



1 A B C D 64 65 66 67 68 69 70 71 72 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108