| Keeping children interested in their
| |
| | Requirements: 4 people, various Martial
|
| Martial Arts training requires an element
| |
| | Arts Foam Blockers, Body Shields, Target
|
| of fun and games. Traditionalists are
| |
| | Squares. A diagram is available at
|
| usually only concerned with the
| |
| |
|
| discipline and structure of their
| |
| | Danger Alley is a simple and easy
|
| training, but incorporating fun games
| |
| | obstacle course in which the child goes
|
| involving proper techniques will add to
| |
| | from station to station. At each station
|
| the value of training and keep the kids
| |
| | the child must perform a "self-defense"
|
| interested.
| |
| | or marital arts technique to stop an
|
| Here are a few fun games and activities
| |
| | "Attack or Danger".
|
| that utilize Martial Arts skills to keep
| |
| | A minimum of four stations with various
|
| the enthusiasm high and kids interested
| |
| | situations is recommended.
|
| in their training.
| |
| | Station One (The Escape)
|
| Sensei Says
| |
| | An instructor or parent will subdue the
|
| Sensei Says is a take off of the old
| |
| | child by grabbing and holding on to the
|
| "Simon Says Game". In this version the
| |
| | child's wrist. The child must then
|
| instructor or parent would call out
| |
| | perform an escape maneuver. Once the
|
| various martial arts techniques for the
| |
| | child escapes they proceed to Station
|
| children to perform.
| |
| | Two.
|
| One instructor or parent is designated as
| |
| | Station Two (The Block)
|
| "Sensei" or Leader. Children are
| |
| | When the child proceeds to station two,
|
| instructed to follow and perform the
| |
| | they encounter a would be attacker,
|
| commands of the "Sensei" only if the
| |
| | attempting a punch or strike. An
|
| command is initiated by the words "Sensei
| |
| | instructor or parent using a padded foam
|
| Says". The leader will call out various
| |
| | blocker will attempt to strike the child.
|
| commands. If the child does not perform
| |
| | The child should attempt to block the
|
| the task when initiated by the words
| |
| | strike using a martial arts technique and
|
| "Sensei Says" they are out of the game.
| |
| | then proceed to station three.
|
| If the leader commands a task without
| |
| | Station Three (The Punch)
|
| using the prompt "Sensei Says" and the
| |
| | When the child proceeds to station three,
|
| child performs the task, then the child
| |
| | they encounter another would be attacker.
|
| is out of the game. Last child remaining
| |
| | The child performs a martial arts punch
|
| wins.
| |
| | technique to stop the attack. An
|
| Wild & Crazy Blocker
| |
| | instructor or parent would hold a padded
|
| Requirements: 2 padded foam blockers.
| |
| | target square, which the child would
|
| The instructor or parent will attempt to
| |
| | punch. The child then proceeds to
|
| strike the child with the padded foam
| |
| | station four.
|
| blocker. The attempted strikes should
| |
| | Station Four (The Kick)
|
| vary from left side to right side, and to
| |
| | When the child proceeds to station four,
|
| various body points, including Head,
| |
| | they encounter another would be attacker.
|
| Chest, Stomach, and Legs.
| |
| | The child performs a martial arts kick
|
| The child will use their martial arts
| |
| | technique to stop the attack. An
|
| blocking skills to "block" those strikes.
| |
| | instructor or parent would hold a padded
|
| Each time a "strike" connects without the
| |
| | Body Shield, which the child would kick.
|
| child blocking or shielding they receive
| |
| | After completing the four stations the
|
| a point. Three points or three "strikes"
| |
| | child has successfully conquered Danger
|
| and they are out.
| |
| | Alley.
|
| Danger Alley
| |
| |
|